冲突动画细节
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@@ -74,10 +74,10 @@ export class Block extends Laya.Script {
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this.sprite_show.graphics.drawRect(0, 0, this.blockSize, this.blockSize, color)
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this.sprite_show.graphics.drawRect(0, 0, this.blockSize, this.blockSize, color)
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if (animated) {
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if (animated) {
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this.sprite_show.alpha = 0
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this.sprite_show.alpha = 0
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Laya.Tween.to(this.sprite_show, { alpha }, 200, Laya.Ease.linearIn, Laya.Handler.create(this, () => {
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Laya.Tween.to(this.sprite_show, { alpha }, 100, Laya.Ease.linearIn, Laya.Handler.create(this, () => {
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Laya.Tween.to(this.sprite_show, { alpha: 0 }, 300, Laya.Ease.linearIn, Laya.Handler.create(this, () => {
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Laya.Tween.to(this.sprite_show, { alpha: 0 }, 150, Laya.Ease.linearIn, Laya.Handler.create(this, () => {
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Laya.Tween.to(this.sprite_show, { alpha }, 200, Laya.Ease.linearIn, Laya.Handler.create(this, () => {
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Laya.Tween.to(this.sprite_show, { alpha }, 100, Laya.Ease.linearIn, Laya.Handler.create(this, () => {
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Laya.Tween.to(this.sprite_show, { alpha }, 200, Laya.Ease.linearIn, Laya.Handler.create(this, () => {
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Laya.Tween.to(this.sprite_show, { alpha: 0 }, 150, Laya.Ease.linearIn, Laya.Handler.create(this, () => {
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this.sprite_show.graphics.clear()
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this.sprite_show.graphics.clear()
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this.sprite_show.graphics.drawRect(0, 0, this.blockSize, this.blockSize, completedColor)
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this.sprite_show.graphics.drawRect(0, 0, this.blockSize, this.blockSize, completedColor)
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this.sprite_show.alpha = completedAlpha
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this.sprite_show.alpha = completedAlpha
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