开始添加横屏UI

This commit is contained in:
2025-05-23 20:47:03 +08:00
parent e0d25affa3
commit 354194358b
31 changed files with 58237 additions and 14257 deletions

View File

@@ -4,19 +4,19 @@ import { config } from "./constants/config"
Laya.addBeforeInitCallback((stageConfig) => {
console.log(`window innerWidth=${window.innerWidth} innerHeight=${window.innerHeight}`)
console.log(`stageConfig designWidth=${stageConfig.designWidth} designWidth=${stageConfig.designHeight}`)
// if (window.innerWidth > window.innerHeight) {
// stageConfig.designWidth = 1920
// stageConfig.designHeight = 1080
// stageConfig.scaleMode = "fixedwidth"
// config.H_SCREEN = true
// }
// else {
// stageConfig.designWidth = 1080
// stageConfig.designHeight = 1920
// stageConfig.scaleMode = "fixedheight"
// config.H_SCREEN = false
// }
// console.log(`横屏=${config.H_SCREEN}`)
if (window.innerWidth > window.innerHeight) {
stageConfig.designWidth = 1920
stageConfig.designHeight = 1080
stageConfig.scaleMode = "fixedwidth"
config.H_SCREEN = true
}
else {
stageConfig.designWidth = 1080
stageConfig.designHeight = 1920
stageConfig.scaleMode = "fixedheight"
config.H_SCREEN = false
}
console.log(`横屏=${config.H_SCREEN}`)
})
export async function main() {

View File

@@ -3,6 +3,7 @@ import { config } from "./config";
export const respath = {
home_ui_res: "resources/Home.lh",
topbar_ui_res: "resources/TopBar.lh",
dc_ui_res: "resources/DailyChallenge.lh",
trophy_claim_ui_res: "resources/TrophyClaim.lh",
trophy_show_ui_res: "resources/TrophyShow.lh",

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@@ -1,10 +1,11 @@
import { respath } from "../constants/respath"
import { StorageManager } from "./StorageManager"
import { Stage } from "../views/Stage"
import { DailyChallenge } from "../views/DailyChallenge"
import { DailyChallenge } from "../views/dc/DailyChallenge"
import { TrophyRecord } from "../types/global"
import { TrophyClaim } from "../views/TrophyClaim"
import { TrophyShow } from "../views/TrophyShow"
import { TrophyClaim } from "../views/dc/TrophyClaim"
import { TrophyShow } from "../views/dc/TrophyShow"
import { config } from "../constants/config"
const { regClass, property } = Laya
@@ -19,7 +20,12 @@ export class UIManager extends Laya.Script {
}
onStart(): void {
this.loadHomeUI()
if (config.H_SCREEN) {
this.loadTopBarUI()
}
else {
this.loadHomeUI()
}
}
public static getInstance(): UIManager {
@@ -39,6 +45,13 @@ export class UIManager extends Laya.Script {
this.getUIRoot().addChild(prefab)
})
}
public loadTopBarUI(): void {
Laya.loader.load(respath.topbar_ui_res).then((go)=>{
var prefab = go.create()
this.getUIRoot().addChild(prefab)
})
}
public loadDCUI(): void {
Laya.loader.load(respath.dc_ui_res).then((go)=>{

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@@ -97,10 +97,14 @@ export class Stage extends Laya.Script {
}
}
for (var i=0; i<this.obj_candys.numChildren; i++) {
var candy = this.obj_candys.getChildAt(i).getComponent(Candy);
this.candys.push(candy);
var box = this.obj_candy_labels.getChildAt(i) as Laya.Box
candy.onInit(box, this, this.onClickCandy)
hbox = this.obj_candys.getChildAt(i)
l_hbox = this.obj_candy_labels.getChildAt(i)
for (var j=0; j<hbox.numChildren; j++) {
var candy = hbox.getChildAt(j).getComponent(Candy);
this.candys.push(candy);
var box = l_hbox.getChildAt(j) as Laya.Box
candy.onInit(box, this, this.onClickCandy)
}
}
this.btn_undo.on(Laya.Event.CLICK, this, this.onClickUndo)

103
src/views/TopBar.ts Normal file
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@@ -0,0 +1,103 @@
import { config } from "../constants/config";
import { StorageManager } from "../models/StorageManager";
import { UIManager } from "../models/UIManager";
import { CommonData } from "./common/CommonData";
const { regClass, property } = Laya;
@regClass()
export class TopBar extends Laya.Script {
declare owner : Laya.Box;
@property(Laya.Box)
public btn_classic: Laya.Box
@property(Laya.Sprite)
public sprite_classic: Laya.Sprite
@property(Laya.Label)
public label_classic: Laya.Label
@property(Laya.Box)
public btn_dc: Laya.Box
@property(Laya.Sprite)
public sprite_dc: Laya.Sprite
@property(Laya.Label)
public label_dc: Laya.Label
private isClassic: boolean = true
@property(Laya.Box)
public obj_items: Laya.Box
private items: Map<string, Laya.Label> = new Map()
onStart(): void {
this.btn_classic.on(Laya.Event.CLICK, this, ()=>{
if (this.isClassic == false) {
this.isClassic = true
this.setLeftTab()
}
})
this.btn_dc.on(Laya.Event.CLICK, this, ()=>{
if (this.isClassic) {
this.isClassic = false
this.setLeftTab()
}
})
this.setLeftTab()
for (var i=0; i<this.obj_items.numChildren; i++) {
var obj = this.obj_items.getChildAt(i)
var value = config.DIFFICULTY_LIST[i]
var label = obj.getChildByName("Label") as Laya.Label
label.text = value
this.items.set(value, label)
var common = obj.getComponent(CommonData)
common.strValue = value
obj.on(Laya.Event.CLICK, this, (evt: Laya.Event)=>{
var common = evt.target.getComponent(CommonData)
var difficulty = Laya.LocalStorage.getItem("difficulty")
if (common.strValue != difficulty) {
this.setDifficulty(common.strValue)
Laya.LocalStorage.setItem("difficulty", common.strValue)//记录横屏模式用户选择的难度
StorageManager.getInstance().cleanStage()
StorageManager.getInstance().newStage(config.DEFAULT_STAGE_ID, config.STAGE_TYPE.MAIN, difficulty, difficulty)
UIManager.getInstance().loadStageUI(config.DEFAULT_STAGE_ID)
}
})
}
//如果是第一次以横屏启动游戏需要创建经典关卡
var difficulty = Laya.LocalStorage.getItem("difficulty")//读取用户上次选择的难度
if (!difficulty || difficulty.length<=0) {
difficulty = config.DIFFICULTY_TYPE.Easy
Laya.LocalStorage.setItem("difficulty", difficulty)
}
var doStage = StorageManager.getInstance().loadStage(config.DEFAULT_STAGE_ID)
if (!doStage) {
StorageManager.getInstance().newStage(config.DEFAULT_STAGE_ID, config.STAGE_TYPE.MAIN, difficulty, difficulty)
}
this.setDifficulty(difficulty)
}
setLeftTab(): void {
this.sprite_classic.alpha = this.isClassic ? 1 : 0.1
this.label_classic.color = this.isClassic ? "#ffffff" : "#0e2a53"
this.sprite_dc.alpha = this.isClassic ? 0.1 : 1
this.label_dc.color = this.isClassic ? "#0e2a53" : "#ffffff"
if (this.isClassic) {
UIManager.getInstance().loadStageUI(config.DEFAULT_STAGE_ID)
}
}
setDifficulty(difficulty: string): void {
this.items.forEach((label: Laya.Label, key: string)=>{
label.color = "#0e2a53"
})
var label = this.items.get(difficulty)
label.color = "#1d5cdc"
}
}

3
src/views/TopBar.ts.meta Normal file
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@@ -0,0 +1,3 @@
{
"uuid": "cadd567d-5099-49b9-a9b3-b7c404d5fe1b"
}

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@@ -1,11 +1,10 @@
import { config } from "../constants/config";
import { Utility_ConvertSecondToString } from "../utils/utility";
import { StorageManager } from "../models/StorageManager";
import { config } from "../../constants/config";
import { Utility_ConvertSecondToString } from "../../utils/utility";
import { StorageManager } from "../../models/StorageManager";
import { CalendarUnit } from "./CalendarUnit";
import { LevelManager } from "../models/LevelManager";
import { UIManager } from "../models/UIManager";
import { respath } from "../constants/respath";
import { MONTH_LIST } from "../models/DCManager";
import { UIManager } from "../../models/UIManager";
import { respath } from "../../constants/respath";
import { MONTH_LIST } from "../../models/DCManager";
const { regClass, property } = Laya;

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@@ -1,6 +1,6 @@
import { config } from "../constants/config";
import { MONTH_LIST } from "../models/DCManager";
import { TrophyRecord } from "../types/global";
import { config } from "../../constants/config";
import { MONTH_LIST } from "../../models/DCManager";
import { TrophyRecord } from "../../types/global";
const { regClass, property } = Laya;

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@@ -2,8 +2,8 @@
import { respath } from "../constants/respath";
import { MONTH_LIST } from "../models/DCManager";
import { respath } from "../../constants/respath";
import { MONTH_LIST } from "../../models/DCManager";
import { TrophyUnit } from "./TrophyUnit";
const { regClass, property } = Laya;

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@@ -1,7 +1,7 @@
import { config } from "../constants/config";
import { MONTH_LIST } from "../models/DCManager";
import { TrophyRecord } from "../types/global";
import { config } from "../../constants/config";
import { MONTH_LIST } from "../../models/DCManager";
import { TrophyRecord } from "../../types/global";
const { regClass, property } = Laya;

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@@ -1,7 +1,7 @@
import { config } from "../constants/config";
import { respath } from "../constants/respath";
import { StorageManager } from "../models/StorageManager";
import { UIManager } from "../models/UIManager";
import { config } from "../../constants/config";
import { respath } from "../../constants/respath";
import { StorageManager } from "../../models/StorageManager";
import { UIManager } from "../../models/UIManager";
const { regClass, property } = Laya;