继续补充横屏逻辑
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@@ -67,10 +67,15 @@ export class GameDone extends Laya.Script {
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this.btn_home.on(Laya.Event.CLICK, this, (evt: Laya.Event) => {
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if (config.H_SCREEN) {
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UIManager.getInstance().closeDCUI()
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var user = StorageManager.getInstance().getUser()
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user.update_progress(doStage.get_difficulty(), doStage.get_stageIndex()+1)//主线关卡更新难度进度
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StorageManager.getInstance().newStage(config.DEFAULT_STAGE_ID, config.STAGE_TYPE.MAIN, doStage.get_difficulty(), doStage.get_difficulty())
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UIManager.getInstance().loadStageUI(config.DEFAULT_STAGE_ID);
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if (doStage.get_stageType() == config.STAGE_TYPE.MAIN) {
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var user = StorageManager.getInstance().getUser()
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user.update_progress(doStage.get_difficulty(), doStage.get_stageIndex()+1)//主线关卡更新难度进度
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StorageManager.getInstance().newStage(config.DEFAULT_STAGE_ID, config.STAGE_TYPE.MAIN, doStage.get_difficulty(), doStage.get_difficulty())
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UIManager.getInstance().loadStageUI(config.DEFAULT_STAGE_ID);
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}
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else if (doStage.get_stageType() == config.STAGE_TYPE.DC) {
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UIManager.getInstance().setTopbarTo(true)
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}
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}
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else {
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UIManager.getInstance().loadHomeUI()
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