fix代码格式
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@@ -45,33 +45,33 @@ export class GameDone extends Laya.Script {
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onStart(): void {
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this.owner.x = 0
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this.owner.y = -this.owner.height
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Laya.Tween.to(this.owner, {y: 0}, 300, Laya.Ease.elasticOut)
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Laya.Tween.to(this.owner, { y: 0 }, 300, Laya.Ease.elasticOut)
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this.obj_summary.alpha = 0
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Laya.Tween.to(this.obj_summary, {alpha: 1}, 400, Laya.Ease.elasticOut, null, 100)
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Laya.Tween.to(this.obj_summary, { alpha: 1 }, 400, Laya.Ease.elasticOut, null, 100)
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this.obj_summary.scaleX = 0.8
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this.obj_summary.scaleY = 0.8
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Laya.Tween.to(this.obj_summary, {scaleX: 1, scaleY: 1}, 400, Laya.Ease.elasticOut, null, 100)
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Laya.Tween.to(this.obj_summary, { scaleX: 1, scaleY: 1 }, 400, Laya.Ease.elasticOut, null, 100)
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this.star1.scaleX = 1.2
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this.star1.scaleY = 1.2
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Laya.Tween.to(this.star1, {scaleX: 1, scaleY: 1}, 300, Laya.Ease.elasticOut, null, 400)
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Laya.Tween.to(this.star1, { scaleX: 1, scaleY: 1 }, 300, Laya.Ease.elasticOut, null, 400)
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const y1 = this.star1.y
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this.star1.y = y1 - 10
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Laya.Tween.to(this.star1, {y: y1}, 300, Laya.Ease.elasticOut, null, 400)
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Laya.Tween.to(this.star1, { y: y1 }, 300, Laya.Ease.elasticOut, null, 400)
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this.star2.scaleX = 1.2
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this.star2.scaleY = 1.2
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Laya.Tween.to(this.star2, {scaleX: 1, scaleY: 1}, 300, Laya.Ease.elasticOut, null, 600)
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Laya.Tween.to(this.star2, { scaleX: 1, scaleY: 1 }, 300, Laya.Ease.elasticOut, null, 600)
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const y2 = this.star2.y
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this.star2.y = y2 - 10
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Laya.Tween.to(this.star2, {y: y2}, 300, Laya.Ease.elasticOut, null, 600)
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Laya.Tween.to(this.star2, { y: y2 }, 300, Laya.Ease.elasticOut, null, 600)
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this.obj_light.alpha = 0
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Laya.Tween.to(this.obj_light, {alpha: 0.2}, 500, Laya.Ease.elasticOut, null, 800)
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Laya.Tween.to(this.obj_light, { alpha: 0.2 }, 500, Laya.Ease.elasticOut, null, 800)
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this.btn_new.alpha = 0
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Laya.Tween.to(this.btn_new, {alpha: 1}, 300, Laya.Ease.elasticOut, null, 1000)
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Laya.Tween.to(this.btn_new, { alpha: 1 }, 300, Laya.Ease.elasticOut, null, 1000)
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}
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public onSetStageInfo(doStage: DOStage): void {
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