再次调整结算动效
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@@ -16,7 +16,7 @@ export class GameDone extends Laya.Script {
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public obj_light: Laya.Image
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@property(Laya.Box)
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public obj_summary: Laya.Box
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public obj_panel: Laya.Box
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@property(Laya.Image)
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public star1: Laya.Image
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@@ -45,33 +45,41 @@ export class GameDone extends Laya.Script {
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@property(Laya.Box)
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public btn_continue: Laya.Box
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onStart(): void {
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onAwake(): void {
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this.owner.x = 0
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this.owner.y = -this.owner.height
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Laya.Tween.to(this.owner, { y: 0 }, 300, Laya.Ease.elasticOut)
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this.obj_summary.alpha = 0
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Laya.Tween.to(this.obj_summary, { alpha: 1 }, 400, Laya.Ease.elasticOut, null, 100)
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this.obj_summary.scaleX = 0.8
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this.obj_summary.scaleY = 0.8
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Laya.Tween.to(this.obj_summary, { scaleX: 1, scaleY: 1 }, 400, Laya.Ease.elasticOut, null, 100)
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this.obj_panel.alpha = 0
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this.obj_panel.scaleX = 0.8
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this.obj_panel.scaleY = 0.8
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this.star1.scaleX = 1.2
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this.star1.scaleY = 1.2
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this.star2.scaleX = 1.2
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this.star2.scaleY = 1.2
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this.star4.scaleX = 1.2
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this.star4.scaleY = 1.2
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}
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onStart(): void {
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Laya.Tween.to(this.owner, { y: 0 }, 300, Laya.Ease.elasticOut)
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Laya.Tween.to(this.obj_panel, { alpha: 1 }, 400, Laya.Ease.elasticOut, null, 100)
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Laya.Tween.to(this.obj_panel, { scaleX: 1, scaleY: 1 }, 400, Laya.Ease.elasticOut, null, 100)
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Laya.Tween.to(this.star1, { scaleX: 1, scaleY: 1 }, 300, Laya.Ease.elasticOut, null, 400)
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const y1 = this.star1.y
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this.star1.y = y1 - 10
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Laya.Tween.to(this.star1, { y: y1 }, 300, Laya.Ease.elasticOut, null, 400)
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this.star2.scaleX = 1.2
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this.star2.scaleY = 1.2
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Laya.Tween.to(this.star2, { scaleX: 1, scaleY: 1 }, 300, Laya.Ease.elasticOut, null, 600)
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const y2 = this.star2.y
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this.star2.y = y2 - 10
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Laya.Tween.to(this.star2, { y: y2 }, 300, Laya.Ease.elasticOut, null, 600)
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this.star4.scaleX = 1.2
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this.star4.scaleY = 1.2
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Laya.Tween.to(this.star4, { scaleX: 1, scaleY: 1 }, 300, Laya.Ease.elasticOut, null, 600)
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const y4 = this.star4.y
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this.star4.y = y4 - 10
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