增加图片预加载逻辑
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@@ -1,3 +1,7 @@
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import { respath } from "../constants/respath"
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export class ResourceManager {
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private static instance: ResourceManager
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public static getInstance(): ResourceManager {
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@@ -6,4 +10,92 @@ export class ResourceManager {
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}
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return ResourceManager.instance
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}
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private resources: Array<{ url: string, type?: any, lazy?: boolean }> = []
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private reqs: Map<string, Array<Laya.Image>> = new Map()
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public init(): void {
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this.resources.push({ url: respath.score_add_ui_res() })
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this.resources.push({ url: respath.dc_ui_res() })
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this.resources.push({ url: respath.trophy_ui_res() })
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this.resources.push({ url: respath.home_top_dc_bg_normal, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.home_top_dc_bg_finish, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.dc_top_bg_normal, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.dc_top_bg_finish, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_bg_light_gold, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_bg_light_grey, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_01, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_02, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_03, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_04, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_05, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_06, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_07, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_08, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_09, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_10, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_11, type: Laya.Loader.IMAGE })
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this.resources.push({ url: respath.trophy_12, type: Laya.Loader.IMAGE })
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Laya.loader.load(this.resources, Laya.Handler.create(this, (obj: object) => { // 第二个参数:成功回调
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console.log("预加载资源结束>>>>", obj)
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this.reqs.forEach((list: Array<Laya.Image>, path: string)=>{
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for (let i = 0; i < list.length; i++) {
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const img = list[i]
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if (img && img.parent) {
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img.texture = Laya.loader.getRes(path)
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}
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}
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})
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this.reqs.clear()
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}), Laya.Handler.create(this, (resProg: number) => { // 第三个参数:进度回调
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// console.log("预加载资源进度>>>>", resProg)
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}))
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}
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public loadTexture(path: string, image: Laya.Image): void {
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const obj = Laya.loader.getRes(path)
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// console.log("loadTexture obj", path, obj)
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image.skin = ""
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if (obj) {
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image.texture = obj
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} else {
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if (!this.reqs.has(path)) {
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this.reqs.set(path, new Array())
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}
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let list = this.reqs.get(path)
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list.push(image)
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let find = false
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for (let i = 0; i < this.resources.length; i++) {
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const info = this.resources[i]
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if (info.url === path) {
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find = true
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break
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}
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}
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// console.log("loadTexture find", path, find)
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if (find === false) {
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Laya.loader.load(path, Laya.Handler.create(this, (obj: Laya.Texture) => { // 第二个参数:成功回调
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// console.log("加载资源成功>>>>", path, obj, image, image.parent)
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const list = this.reqs.get(path)
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for (let i = 0; i < list.length; i++) {
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const img = list[i]
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if (img && img.parent) {
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img.texture = obj
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}
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}
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this.reqs.delete(path)
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}), Laya.Handler.create(this, (resProg: number) => { // 第三个参数:进度回调
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// console.log("加载资源进度>>>>", path, resProg)
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}))
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}
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}
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}
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}
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