格式化代码

This commit is contained in:
2025-05-28 18:47:51 +08:00
parent 6d44fc21b4
commit a7df8ec739
38 changed files with 2768 additions and 2840 deletions

View File

@@ -1,54 +1,49 @@
import type { DOStage } from "../models/DOStage"
import { EVENT_TYPES, EventManager } from "../models/EventManager"
import { StorageManager } from "../models/StorageManager"
import { UIManager } from "../models/UIManager"
import { Utility_ConvertSecondToString } from "../utils/utility"
import { UIManager } from "../models/UIManager";
import { StorageManager } from "../models/StorageManager";
import { Utility_ConvertSecondToString } from "../utils/utility";
import { EVENT_TYPES, EventManager } from "../models/EventManager";
import { DOStage } from "../models/DOStage";
const { regClass, property } = Laya;
const { regClass, property } = Laya
@regClass()
export class GamePause extends Laya.Script {
declare owner : Laya.Box;
declare owner: Laya.Box
@property(Laya.Label)
public label_time: Laya.Label
@property(Laya.Label)
public label_diffucuty: Laya.Label
@property(Laya.Label)
public label_time: Laya.Label
@property(Laya.Sprite)
public btn_continue: Laya.Sprite
@property(Laya.Sprite)
public btn_restart: Laya.Sprite
@property(Laya.Label)
public label_diffucuty: Laya.Label
@property(Laya.Sprite)
public btn_continue: Laya.Sprite
//组件被激活后执行,此时所有节点和组件均已创建完毕,此方法只执行一次
onAwake(): void {
}
@property(Laya.Sprite)
public btn_restart: Laya.Sprite
public onSetStageInfo(doStage: DOStage): void {
// 组件被激活后执行,此时所有节点和组件均已创建完毕,此方法只执行一次
onAwake(): void {
this.label_time.text = Utility_ConvertSecondToString(doStage.get_duration())
this.label_diffucuty.text = doStage.get_difficulty()
}
EventManager.getInstance().DispatchEvent(EVENT_TYPES.NOT_UPDATE_PAUSE, true)
this.btn_continue.on(Laya.Event.CLICK, this, (evt: Laya.Event) => {
EventManager.getInstance().DispatchEvent(EVENT_TYPES.NOT_UPDATE_PAUSE, false)
this.owner.destroy()
})
public onSetStageInfo(doStage: DOStage): void {
this.label_time.text = Utility_ConvertSecondToString(doStage.get_duration())
this.label_diffucuty.text = doStage.get_difficulty()
this.btn_restart.on(Laya.Event.CLICK, this, (evt: Laya.Event) => {
var stageID = doStage.get_stageID()
var type = doStage.get_stageType()
var difficulty = doStage.get_difficulty()
StorageManager.getInstance().newStage(stageID, type, difficulty, difficulty)
UIManager.getInstance().loadStageUI(stageID);
this.owner.destroy()
})
}
}
EventManager.getInstance().DispatchEvent(EVENT_TYPES.NOT_UPDATE_PAUSE, true)
this.btn_continue.on(Laya.Event.CLICK, this, (evt: Laya.Event) => {
EventManager.getInstance().DispatchEvent(EVENT_TYPES.NOT_UPDATE_PAUSE, false)
this.owner.destroy()
})
this.btn_restart.on(Laya.Event.CLICK, this, (evt: Laya.Event) => {
const stageID = doStage.get_stageID()
const type = doStage.get_stageType()
const difficulty = doStage.get_difficulty()
StorageManager.getInstance().newStage(stageID, type, difficulty, difficulty)
UIManager.getInstance().loadStageUI(stageID)
this.owner.destroy()
})
}
}