加分动画

This commit is contained in:
2025-05-27 14:59:33 +08:00
parent 0d47e04a6f
commit b6126cebad
11 changed files with 167 additions and 53 deletions

View File

@@ -1,14 +1,44 @@
import { config } from "../constants/config";
import { AutoDestroy } from "./common/AutoDestroy";
const { regClass, property } = Laya;
@regClass()
export class ScoreAdd extends Laya.Script {
declare owner : Laya.Box;
//组件被激活后执行,此时所有节点和组件均已创建完毕,此方法只执行一次
@property(Laya.Label)
public label: Laya.Label
onAwake(): void {
var offset = this.owner.getChildByName("offset")
Laya.Tween.to(offset, {y:-200}, 1000, Laya.Ease.strongIn, null, 500)
var Label = offset.getChildByName("Label")
Laya.Tween.to(Label, {scaleX:1.5, scaleY:1.5}, 500)
this.label.scaleX = 0
this.label.skewY = 0
var d = this.owner.getComponent(AutoDestroy)
d.lifeTime = 2
}
onStart(): void {
var wait = 0
var duration = 300
Laya.Tween.to(this.label, {scaleX: 1, scaleY: 1}, duration, Laya.Ease.strongIn, null, wait)
wait += duration
duration = 300
Laya.Tween.to(this.label, {y:-102}, duration, Laya.Ease.strongIn, null, wait)
wait += duration
duration = 300
Laya.Tween.to(this.label, {alpha:0}, duration, Laya.Ease.strongIn, null, wait)
wait += duration
}
public onSetText(text: string): void {
this.label.text = text
}
}