import { config } from "../../constants/config"; import { Utility_ConvertSecondToString } from "../../utils/utility"; import { StorageManager } from "../../models/StorageManager"; import { CalendarUnit } from "./CalendarUnit"; import { UIManager } from "../../models/UIManager"; import { respath } from "../../constants/respath"; import { MONTH_LIST } from "../../models/DCManager"; import { EVENT_TYPES, EventManager } from "../../models/EventManager"; const { regClass, property } = Laya; @regClass() export class DailyChallenge extends Laya.Script { declare owner : Laya.Box; @property(Laya.Button) public btn_back: Laya.Button @property(Laya.Image) public btn_trophy: Laya.Image @property(Laya.Sprite) public btn_trophy_red: Laya.Sprite @property(Laya.Image) public icon_trophy: Laya.Image @property(Laya.Box) public btn_left: Laya.Box @property(Laya.Box) public btn_right: Laya.Box @property(Laya.Image) public bg_dc: Laya.Image; @property(Laya.Label) public label_year: Laya.Label; @property(Laya.Label) public label_month: Laya.Label; @property(Laya.Label) public label_star: Laya.Label; @property(Laya.Box) public btn_play: Laya.Box @property(Laya.Label) public label_play: Laya.Label @property(Laya.Box) public obj_summary: Laya.Box @property(Laya.Label) public label_date: Laya.Label; @property(Laya.Label) public label_diffucuty: Laya.Label @property(Laya.Label) public label_score: Laya.Label @property(Laya.Label) public label_time: Laya.Label @property(Laya.Box) public obj_items: Laya.Box; @property(Laya.Box) public obj_labels: Laya.Box; private units: Array = new Array(); private selectedUnit: CalendarUnit; private currentIndex: number private indexMax: number private static _instance: DailyChallenge onAwake(): void { DailyChallenge._instance = this if (this.btn_back) { this.btn_back.on(Laya.Event.CLICK, this, ()=>{ UIManager.getInstance().loadHomeUI() UIManager.getInstance().closeDCUI() }) } var user = StorageManager.getInstance().getUser() this.btn_trophy_red.visible = user.get_trophyHasUnread() this.btn_trophy.on(Laya.Event.CLICK, this, ()=>{ user.set_trophyAllread() this.btn_trophy_red.visible = false UIManager.getInstance().loadTrophyUI() }) this.btn_play.on(Laya.Event.CLICK, this, (evt: Laya.Event)=>{ // console.log(">>>>>>>>>>>>>>>>>>>>>>>", this.selectedUnit.day) var now = new Date() var year = now.getFullYear() var month = now.getMonth() + 1 var dayNow = this.selectedUnit.day var stageID = `${year}-${month}-${dayNow}` var doStage = StorageManager.getInstance().getStage(stageID) console.log("play >>>>>>>>>>>>>>>>>>>>>>>", stageID, doStage) if (!doStage || doStage.get_mistake() >= config.MISTAKE_MAX) { var stageName = `${config.MONTH_ABBRS[month-1]} ${dayNow}` StorageManager.getInstance().newStage(stageID, config.STAGE_TYPE.DC, stageName) } UIManager.getInstance().loadStageUI(stageID); this.owner.destroy() }) for (var i=0; i{ if (this.currentIndex > 0) { this.currentIndex -- this.loadWithIndex(this.currentIndex) } }) this.btn_right.on(Laya.Event.CLICK, this, ()=>{ if (this.currentIndex < this.indexMax) { this.currentIndex ++ this.loadWithIndex(this.currentIndex) } }) EventManager.getInstance().RegisterEvent(EVENT_TYPES.NOT_SET_TROPHY_BUTTON, DailyChallenge.EventUpdateTrophyButton) } onDestroy(): void { EventManager.getInstance().UnregisterEvent(EVENT_TYPES.NOT_SET_TROPHY_BUTTON, DailyChallenge.EventUpdateTrophyButton) } public static EventUpdateTrophyButton(arg: any): void { if (DailyChallenge._instance) { DailyChallenge._instance.btn_trophy.visible = arg } } loadWithMonth(): void { var now = new Date() var nowYear = now.getFullYear() var nowMonth = now.getMonth() + 1 this.currentIndex = 0 for (var i=0; i>>>>>>>>>>>>>>", nowYear, nowMonth, this.currentIndex) this.loadWithIndex(this.currentIndex) } public loadWithIndex(index: number): void { this.btn_left.visible = this.currentIndex > 0 this.btn_right.visible = this.currentIndex < this.indexMax var info = MONTH_LIST[index] var user = StorageManager.getInstance().getUser() var now = new Date() var nowYear = now.getFullYear() var nowMonth = now.getMonth() + 1 var nowDay = new Date().getDate() this.icon_trophy.skin = info.icon_res //设置背景 var starCount = user.get_doneCountByDate(info.year, info.month) if (starCount >= info.dayCount) { this.bg_dc.skin = respath.dc_top_bg_month_finish } else { this.bg_dc.skin = respath.dc_top_bg_normal } this.label_year.text = info.year.toString() this.label_month.text = config.MONTH_FULLNAMES[info.month-1] this.label_star.text = `${starCount}/${info.dayCount}` this.selectedUnit = null var day = 1 for (var i=0; i= info.begin && i < info.begin+info.dayCount) { unit.owner.visible = true unit.label_show.visible = true var open = true if (info.year > nowYear) { open = false } else if (info.year == nowYear) { if (info.month > nowMonth) { open = false } else if (info.month == nowMonth) { if (day > nowDay) { open = false } } } var stageID = `${info.year}-${info.month}-${day}` var progress = user.get_done(stageID) if (open && progress < 1) {//检查失败的关卡,如果失败了就重置 var doStage = StorageManager.getInstance().getStage(stageID) if (doStage) {//有关卡数据 if (doStage.get_mistake() >= config.MISTAKE_MAX) { progress = 0 user.update_stage_done(stageID, 0) StorageManager.getInstance().cleanStage(stageID) } } } unit.setCalendarUnit(info.year, info.month, day, open, progress, this, this.onClickUnit) if (info.year == nowYear && info.month == nowMonth && day == nowDay) { this.selectedUnit = unit } day ++ } else { unit.owner.visible = false unit.label_show.visible = false } } if (this.selectedUnit == null) this.selectedUnit = this.units[info.begin+info.dayCount-1] this.onApplyUnit(this.selectedUnit) } public onApplyUnit(unit: CalendarUnit): void { this.selectedUnit.setSelected(false) this.selectedUnit = unit this.selectedUnit.setSelected(true) var stageID = `${unit.year}-${unit.month}-${unit.day}` this.label_date.text = `${config.MONTH_ABBRS[unit.month-1]} ${unit.day},${unit.year}` var user = StorageManager.getInstance().getUser() var progress = user.get_done(stageID) // console.log("onApplyUnit >>>>>", stageID, progress) if (progress >= 1) { this.btn_play.visible = false this.obj_summary.visible = true var doStage = StorageManager.getInstance().getStage(stageID) this.label_diffucuty.text = doStage.get_difficulty() this.label_score.text = doStage.get_score().toString() this.label_time.text = Utility_ConvertSecondToString(doStage.get_duration()) } else { this.btn_play.visible = true this.obj_summary.visible = false var doStage = StorageManager.getInstance().getStage(stageID) if (doStage) { this.label_play.text = "Continue" } else { this.label_play.text = "Play" } } } public onClickUnit(evt: Laya.Event): void { var unit = evt.target.getComponent(CalendarUnit) this.onApplyUnit(unit) } onStart(): void { var user = StorageManager.getInstance().getUser() var find = user.get_trophyHasNew() if (find) { UIManager.getInstance().loadTrophyClaimUI(find) user.set_trophyNew(find, false) } } }