import { UIManager } from "../models/UIManager"; const { regClass, property } = Laya; @regClass() export class GameOver extends Laya.Script { declare owner : Laya.Box; @property(Laya.Button) public btn_restart: Laya.Button @property(Laya.Button) public btn_new: Laya.Button //组件被激活后执行,此时所有节点和组件均已创建完毕,此方法只执行一次 onAwake(): void { this.btn_restart.on(Laya.Event.CLICK, this, (evt: Laya.Event) => { UIManager.getInstance().loadStage("first", true); this.owner.destroy() }) this.btn_new.on(Laya.Event.CLICK, this, (evt: Laya.Event) => { UIManager.getInstance().loadStage("first", true); this.owner.destroy() }) } }