313 lines
9.6 KiB
TypeScript
313 lines
9.6 KiB
TypeScript
import { config } from "../../constants/config"
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import { respath } from "../../constants/respath"
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import { MONTH_LIST } from "../../models/DCManager"
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import { EVENT_TYPES, EventManager } from "../../models/EventManager"
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import { StorageManager } from "../../models/StorageManager"
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import { UIManager } from "../../models/UIManager"
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import { Utility_ConvertSecondToString } from "../../utils/utility"
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import { CalendarUnit } from "./CalendarUnit"
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const { regClass, property } = Laya
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@regClass()
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export class DailyChallenge extends Laya.Script {
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declare owner: Laya.Box
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@property(Laya.Sprite)
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public sprite_bottom: Laya.Sprite
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@property(Laya.Button)
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public btn_back: Laya.Button
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@property(Laya.Image)
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public btn_trophy: Laya.Image
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@property(Laya.Sprite)
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public btn_trophy_red: Laya.Sprite
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@property(Laya.Image)
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public trophy_light: Laya.Image
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@property(Laya.Image)
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public trophy_icon: Laya.Image
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@property(Laya.Box)
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public btn_left: Laya.Box
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@property(Laya.Box)
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public btn_right: Laya.Box
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@property(Laya.Box)
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public btn_left2: Laya.Box
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@property(Laya.Box)
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public btn_right2: Laya.Box
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@property(Laya.Image)
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public bg_dc: Laya.Image
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@property(Laya.Label)
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public label_year: Laya.Label
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@property(Laya.Label)
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public label_month: Laya.Label
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@property(Laya.Label)
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public label_star: Laya.Label
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@property(Laya.Box)
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public btn_play: Laya.Box
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@property(Laya.Label)
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public label_play: Laya.Label
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@property(Laya.Box)
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public obj_summary: Laya.Box
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@property(Laya.Label)
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public label_date: Laya.Label
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@property(Laya.Label)
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public label_diffucuty: Laya.Label
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@property(Laya.Label)
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public label_score: Laya.Label
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@property(Laya.Label)
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public label_time: Laya.Label
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@property(Laya.Box)
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public obj_items: Laya.Box
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private units: Array<CalendarUnit> = []
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private selectedUnit: CalendarUnit
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private currentIndex: number
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private indexMax: number
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private static _instance: DailyChallenge
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onAwake(): void {
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DailyChallenge._instance = this
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if (!config.H_SCREEN) {
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const parent = this.sprite_bottom.parent as Laya.Box
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this.sprite_bottom.graphics.clear()
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this.sprite_bottom.graphics.drawRoundRect(0, 0, parent.width, parent.height, 72, 72, 0, 0, "#ffffff")
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}
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if (this.btn_back) {
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this.btn_back.on(Laya.Event.CLICK, this, () => {
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UIManager.getInstance().loadHomeUI()
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UIManager.getInstance().closeDCUI()
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})
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}
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const user = StorageManager.getInstance().getUser()
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this.btn_trophy_red.visible = user.get_trophyHasUnread()
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this.btn_trophy.on(Laya.Event.CLICK, this, () => {
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user.set_trophyAllread()
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this.btn_trophy_red.visible = false
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UIManager.getInstance().loadTrophyUI()
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})
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this.btn_play.on(Laya.Event.CLICK, this, () => {
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const year = this.selectedUnit.year
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const month = this.selectedUnit.month
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const dayNow = this.selectedUnit.day
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const stageID = `${year}-${month}-${dayNow}`
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const doStage = StorageManager.getInstance().getStage(stageID)
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console.log("play >>>>>>>>>>>>>>>>>>>>>>>", stageID, doStage)
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if (!doStage || doStage.get_mistake() >= config.MISTAKE_MAX) {
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const stageName = `${config.MONTH_ABBRS[month - 1]} ${dayNow}`
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StorageManager.getInstance().newStage(stageID, config.STAGE_TYPE.DC, stageName)
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}
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UIManager.getInstance().loadStageUI(stageID)
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this.owner.destroy()
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})
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for (let i = 0; i < this.obj_items.numChildren; i++) {
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const hbox = this.obj_items.getChildAt(i)
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for (let j = 0; j < hbox.numChildren; j++) {
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const unit = hbox.getChildAt(j).getComponent(CalendarUnit)
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this.units.push(unit)
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}
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}
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this.indexMax = MONTH_LIST.length - 1
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const now = new Date()
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const nowYear = now.getFullYear()
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const nowMonth = now.getMonth() + 1
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for (let i = 0; i < MONTH_LIST.length; i++) {
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const obj = MONTH_LIST[i]
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if (nowYear === obj.year && nowMonth === obj.month) {
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this.indexMax = i
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break
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}
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}
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this.btn_left.on(Laya.Event.CLICK, this, this.onClickLeft)
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this.btn_right.on(Laya.Event.CLICK, this, this.onClickRight)
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this.btn_left2.on(Laya.Event.CLICK, this, this.onClickLeft)
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this.btn_right2.on(Laya.Event.CLICK, this, this.onClickRight)
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EventManager.getInstance().RegisterEvent(EVENT_TYPES.NOT_SET_TROPHY_BUTTON, DailyChallenge.EventUpdateTrophyButton)
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}
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onDestroy(): void {
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EventManager.getInstance().UnregisterEvent(EVENT_TYPES.NOT_SET_TROPHY_BUTTON, DailyChallenge.EventUpdateTrophyButton)
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}
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public static EventUpdateTrophyButton(arg: any): void {
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if (DailyChallenge._instance) {
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DailyChallenge._instance.owner.visible = arg
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}
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}
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loadWithMonth(nowYear: number, nowMonth: number): void {
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this.currentIndex = 0
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for (let i = 0; i < MONTH_LIST.length; i++) {
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const obj = MONTH_LIST[i]
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if (nowYear === obj.year && nowMonth === obj.month) {
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this.currentIndex = i
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break
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}
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}
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this.loadWithIndex(this.currentIndex)
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}
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public loadWithIndex(index: number): void {
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this.btn_left.visible = this.currentIndex > 0
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this.btn_right.visible = this.currentIndex < this.indexMax
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this.btn_left2.visible = this.currentIndex > 0
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this.btn_right2.visible = this.currentIndex < this.indexMax
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const info = MONTH_LIST[index]
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UIManager.getInstance().setCurrentDCMonth(info.year, info.month)
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console.log("DailyChallenge loadWithIndex >>>>>>>>>>>>>>>", info.year, info.month)
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const user = StorageManager.getInstance().getUser()
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const now = new Date()
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const nowYear = now.getFullYear()
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const nowMonth = now.getMonth() + 1
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const nowDay = new Date().getDate()
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this.trophy_icon.skin = info.icon_res
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// 设置背景
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const starCount = user.get_doneCountByDate(info.year, info.month)
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if (starCount >= info.dayCount) {
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this.bg_dc.skin = respath.dc_top_bg_month_finish
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this.trophy_light.visible = true
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this.trophy_icon.gray = false
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} else {
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this.bg_dc.skin = respath.dc_top_bg_normal
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this.trophy_light.visible = false
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this.trophy_icon.gray = true
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}
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this.label_year.text = info.year.toString()
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this.label_month.text = config.MONTH_FULLNAMES[info.month - 1]
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this.label_star.text = `${starCount}/${info.dayCount}`
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this.selectedUnit = null
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let day = 1
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for (let i = 0; i < this.units.length; i++) {
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const unit = this.units[i]
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if (i >= info.begin && i < info.begin + info.dayCount) {
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unit.owner.visible = true
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unit.label_show.visible = true
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let open = true
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if (info.year > nowYear) {
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open = false
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} else if (info.year === nowYear) {
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if (info.month > nowMonth) {
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open = false
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} else if (info.month === nowMonth) {
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if (day > nowDay) {
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open = false
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}
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}
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}
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const stageID = `${info.year}-${info.month}-${day}`
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let progress = user.get_done(stageID)
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if (open && progress < 1) { // 检查失败的关卡,如果失败了就重置
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const doStage = StorageManager.getInstance().getStage(stageID)
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if (doStage) { // 有关卡数据
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if (doStage.get_mistake() >= config.MISTAKE_MAX) {
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progress = 0
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user.update_stage_done(stageID, 0)
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StorageManager.getInstance().cleanStage(stageID)
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}
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}
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}
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unit.setCalendarUnit(info.year, info.month, day, open, progress, this, this.onClickUnit)
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if (info.year === nowYear && info.month === nowMonth && day === nowDay) {
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this.selectedUnit = unit
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}
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day++
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} else {
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unit.owner.visible = false
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unit.label_show.visible = false
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}
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}
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if (!this.selectedUnit)
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this.selectedUnit = this.units[info.begin + info.dayCount - 1]
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this.onApplyUnit(this.selectedUnit)
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}
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public onApplyUnit(unit: CalendarUnit): void {
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this.selectedUnit.setSelected(false)
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this.selectedUnit = unit
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this.selectedUnit.setSelected(true)
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const stageID = `${unit.year}-${unit.month}-${unit.day}`
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this.label_date.text = `${config.MONTH_ABBRS[unit.month - 1]} ${unit.day}, ${unit.year}`
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const user = StorageManager.getInstance().getUser()
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const progress = user.get_done(stageID)
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// console.log("onApplyUnit >>>>>", stageID, progress)
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if (progress >= 1) {
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this.btn_play.visible = false
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this.obj_summary.visible = true
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const doStage = StorageManager.getInstance().getStage(stageID)
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this.label_diffucuty.text = doStage.get_difficulty()
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this.label_score.text = doStage.get_score().toString()
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this.label_time.text = Utility_ConvertSecondToString(doStage.get_duration())
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} else {
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this.btn_play.visible = true
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this.obj_summary.visible = false
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const doStage = StorageManager.getInstance().getStage(stageID)
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if (doStage) {
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this.label_play.text = "Continue"
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} else {
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this.label_play.text = "Play"
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}
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}
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}
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public onClickUnit(evt: Laya.Event): void {
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const unit = evt.target.getComponent(CalendarUnit)
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this.onApplyUnit(unit)
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}
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onClickLeft(): void {
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if (this.currentIndex > 0) {
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this.currentIndex--
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this.loadWithIndex(this.currentIndex)
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}
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}
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onClickRight(): void {
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if (this.currentIndex < this.indexMax) {
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this.currentIndex++
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this.loadWithIndex(this.currentIndex)
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}
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}
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onStart(): void {
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const user = StorageManager.getInstance().getUser()
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const find = user.get_trophyHasNew()
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if (find) {
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UIManager.getInstance().loadTrophyClaimUI(find)
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user.set_trophyNew(find, false)
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}
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}
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}
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