Files
sudoku/src/models/DOStage.ts
2025-06-06 11:02:16 +08:00

199 lines
5.5 KiB
TypeScript

import type { DataBlock, DataStage, DataUndo } from "../types/global"
import { DOBlock } from "./DOBlock"
import { LevelManager } from "./LevelManager"
import { StorageManager } from "./StorageManager"
export class DOStage {
private data: DataStage
private blocks: Array<DOBlock> = []
private letterToNumber: Map<string, number>
private numberToLetter: Map<number, string>
constructor(dataStage: DataStage) {
this.data = dataStage
this.letterToNumber = new Map()
this.letterToNumber.set("A", 1)
this.letterToNumber.set("B", 2)
this.letterToNumber.set("C", 3)
this.letterToNumber.set("D", 4)
this.letterToNumber.set("E", 5)
this.letterToNumber.set("F", 6)
this.letterToNumber.set("G", 7)
this.letterToNumber.set("H", 8)
this.letterToNumber.set("I", 9)
this.numberToLetter = new Map()
this.numberToLetter.set(1, "a")
this.numberToLetter.set(2, "b")
this.numberToLetter.set(3, "c")
this.numberToLetter.set(4, "d")
this.numberToLetter.set(5, "e")
this.numberToLetter.set(6, "f")
this.numberToLetter.set(7, "g")
this.numberToLetter.set(8, "h")
this.numberToLetter.set(9, "i")
const blockMap: Map<number, DataBlock> = new Map()
for (let i = 0; i < this.data.blocks.length; i++) {
const dataBlock = this.data.blocks[i]
blockMap.set(dataBlock.index, dataBlock)
}
const levelStr = LevelManager.getInstance().getLevelStr(this.data.difficulty, this.data.index)
if (!levelStr || levelStr.length !== 81) {
console.log("levelStr error", this.data.difficulty, this.data.index, levelStr)
}
const list = new Map()
for (let i = 0; i < levelStr.length; i++) {
const letter = levelStr[i]
if (this.letterToNumber.has(letter)) { // 预设格子 使用配置文件初始化
const show = this.letterToNumber.get(letter)
const dataBlock: DataBlock = { index: i, show, score: 0, notes: [] }
const doBlock = new DOBlock(dataBlock, true, show)
this.blocks.push(doBlock)
} else {
const show = this.letterToNumber.get(letter.toUpperCase())
if (blockMap.has(i)) { // 本地有持久化数据
const dataBlock = blockMap.get(i)
const doBlock = new DOBlock(dataBlock, false, show)
this.blocks.push(doBlock)
} else {
const notes: Array<number> = []
const dataBlock = { index: i, show: 0, score: 0, notes }
this.data.blocks.push(dataBlock)
const doBlock = new DOBlock(dataBlock, false, show)
this.blocks.push(doBlock)
}
if (list.has(letter)) {
list.set(letter, list.get(letter) + 1)
} else {
list.set(letter, 1)
}
}
}
}
public getData(): DataStage {
return this.data
}
// ====================================持久化数据
public get_stageID(): string {
return this.data.id
}
public get_stageType(): number {
return this.data.type
}
public get_stageName(): string {
return this.data.name
}
public get_difficulty(): string {
return this.data.difficulty
}
public get_stageIndex(): number {
return this.data.index
}
public get_mistake(): number {
return this.data.mistake
}
public set_mistake(mistake: number): void {
this.data.mistake = mistake
StorageManager.getInstance().onStageChanged()
}
public get_score(): number {
return this.data.score
}
public set_score(score: number): void {
this.data.score = score
StorageManager.getInstance().onStageChanged()
}
public get_duration(): number {
return this.data.duration
}
public set_duration(duration: number): void { // 关卡计时
this.data.duration = duration
StorageManager.getInstance().onStageChanged()
}
public get_last_hit_time(): number {
return this.data.last_hit_time
}
public set_last_hit_time(last_hit_time: number): void {
this.data.last_hit_time = last_hit_time
StorageManager.getInstance().onStageChanged()
}
public get_note_open(): boolean {
return this.data.note_open
}
public set_note_open(note_open: boolean): void {
this.data.note_open = note_open
StorageManager.getInstance().onStageChanged()
}
public get_select_index(): number {
return this.data.select_index
}
public set_select_index(select_index: number): void { // 当前选中
this.data.select_index = select_index
StorageManager.getInstance().onStageChanged()
}
public get_hint(): number {
return this.data.hint
}
public set_hint(hint: number): void { // 提示
this.data.hint = hint
StorageManager.getInstance().onStageChanged()
}
public get_undos(): Array<DataUndo> {
return this.data.undos
}
public add_undo(index: number, show: number = 0, notes: Array<number> = []): void {
let _notes: Array<number>
if (notes) {
_notes = []
for (let i = 0; i < notes.length; i++)
_notes.push(notes[i])
}
const dataUndo: DataUndo = { index, show, notes: _notes }
// console.log("add_undo >>>>>>>>>>>>>>>>>>>>>>>>>>>>", JSON.stringify(dataUndo))
this.data.undos.push(dataUndo)
StorageManager.getInstance().onStageChanged()
}
public pop_undo(): DataUndo {
let dataUndo: DataUndo
if (this.data.undos.length > 0) {
dataUndo = this.data.undos[this.data.undos.length - 1]
this.data.undos.splice(this.data.undos.length - 1, 1)
StorageManager.getInstance().onStageChanged()
}
return dataUndo
}
// ====================================持久化数据
public get_blocks(): Array<DOBlock> {
return this.blocks
}
}