fix代码格式
This commit is contained in:
10
src/Main.ts
10
src/Main.ts
@@ -24,15 +24,11 @@ export class Main extends Laya.Script {
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{ url: respath.trophy_bg_light_gold, type: Laya.Loader.IMAGE },
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{ url: respath.trophy_bg_light_grey, type: Laya.Loader.IMAGE }
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]
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Laya.loader.load(resources,
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Laya.Handler.create(this, (success: Object) => { // 第二个参数:成功回调
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Laya.loader.load(resources, Laya.Handler.create(this, (success: object) => { // 第二个参数:成功回调
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console.log("预加载资源结束>>>>", success)
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}),
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Laya.Handler.create(this, (resProg: number) => { // 第三个参数:进度回调
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}), Laya.Handler.create(this, (resProg: number) => { // 第三个参数:进度回调
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console.log("预加载资源进度>>>>", resProg)
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})
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)
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}))
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}
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onLateUpdate(): void {
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@@ -29,7 +29,7 @@ export class UIManager extends Laya.Script {
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onAwake(): void {
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UIManager._instance = this
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this.mask.on(Laya.Event.CLICK, this, ()=>{
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this.mask.on(Laya.Event.CLICK, this, () => {
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console.log("on click mask >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>")
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})
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this.mask.visible = false
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@@ -38,7 +38,7 @@ export class Block extends Laya.Script {
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this.sprite_show = this.owner.getChildByName("Sprite") as Laya.Sprite
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this.label_show = this.owner.getChildByName("label_show") as Laya.Label
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let notes = this.owner.getChildByName("notes")
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const notes = this.owner.getChildByName("notes")
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for (let i = 0; i < notes.numChildren; i++) {
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const hbox = notes.getChildAt(i)
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for (let j = 0; j < hbox.numChildren; j++) {
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@@ -45,33 +45,33 @@ export class GameDone extends Laya.Script {
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onStart(): void {
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this.owner.x = 0
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this.owner.y = -this.owner.height
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Laya.Tween.to(this.owner, {y: 0}, 300, Laya.Ease.elasticOut)
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Laya.Tween.to(this.owner, { y: 0 }, 300, Laya.Ease.elasticOut)
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this.obj_summary.alpha = 0
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Laya.Tween.to(this.obj_summary, {alpha: 1}, 400, Laya.Ease.elasticOut, null, 100)
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Laya.Tween.to(this.obj_summary, { alpha: 1 }, 400, Laya.Ease.elasticOut, null, 100)
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this.obj_summary.scaleX = 0.8
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this.obj_summary.scaleY = 0.8
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Laya.Tween.to(this.obj_summary, {scaleX: 1, scaleY: 1}, 400, Laya.Ease.elasticOut, null, 100)
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Laya.Tween.to(this.obj_summary, { scaleX: 1, scaleY: 1 }, 400, Laya.Ease.elasticOut, null, 100)
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this.star1.scaleX = 1.2
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this.star1.scaleY = 1.2
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Laya.Tween.to(this.star1, {scaleX: 1, scaleY: 1}, 300, Laya.Ease.elasticOut, null, 400)
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Laya.Tween.to(this.star1, { scaleX: 1, scaleY: 1 }, 300, Laya.Ease.elasticOut, null, 400)
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const y1 = this.star1.y
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this.star1.y = y1 - 10
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Laya.Tween.to(this.star1, {y: y1}, 300, Laya.Ease.elasticOut, null, 400)
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Laya.Tween.to(this.star1, { y: y1 }, 300, Laya.Ease.elasticOut, null, 400)
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this.star2.scaleX = 1.2
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this.star2.scaleY = 1.2
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Laya.Tween.to(this.star2, {scaleX: 1, scaleY: 1}, 300, Laya.Ease.elasticOut, null, 600)
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Laya.Tween.to(this.star2, { scaleX: 1, scaleY: 1 }, 300, Laya.Ease.elasticOut, null, 600)
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const y2 = this.star2.y
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this.star2.y = y2 - 10
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Laya.Tween.to(this.star2, {y: y2}, 300, Laya.Ease.elasticOut, null, 600)
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Laya.Tween.to(this.star2, { y: y2 }, 300, Laya.Ease.elasticOut, null, 600)
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this.obj_light.alpha = 0
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Laya.Tween.to(this.obj_light, {alpha: 0.2}, 500, Laya.Ease.elasticOut, null, 800)
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Laya.Tween.to(this.obj_light, { alpha: 0.2 }, 500, Laya.Ease.elasticOut, null, 800)
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this.btn_new.alpha = 0
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Laya.Tween.to(this.btn_new, {alpha: 1}, 300, Laya.Ease.elasticOut, null, 1000)
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Laya.Tween.to(this.btn_new, { alpha: 1 }, 300, Laya.Ease.elasticOut, null, 1000)
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}
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public onSetStageInfo(doStage: DOStage): void {
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@@ -1,18 +1,17 @@
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const { regClass, property } = Laya;
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const { regClass, property } = Laya
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@regClass()
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export class AutoRotate extends Laya.Script {
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declare owner : Laya.Image;
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declare owner: Laya.Image
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@property(Number)
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public speed: number = 1;
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public speed: number = 1
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private begin = 0
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//第一次执行update之前执行,只会执行一次
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// 第一次执行update之前执行,只会执行一次
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onStart(): void {
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Laya.timer.loop(100, this, ()=>{
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Laya.timer.loop(100, this, () => {
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this.begin += this.speed
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if (this.begin >= 360) {
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this.begin = 0
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@@ -20,5 +19,4 @@ export class AutoRotate extends Laya.Script {
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this.owner.rotation = this.begin
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})
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}
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}
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