!= to !==
This commit is contained in:
@@ -42,7 +42,7 @@ export class DOStage {
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}
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const levelStr = LevelManager.getInstance().getLevelStr(this.data.difficulty, this.data.index)
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if (!levelStr || levelStr.length != 81) {
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if (!levelStr || levelStr.length !== 81) {
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console.log("levelStr error", this.data.difficulty, this.data.index, levelStr)
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}
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const list = new Map()
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@@ -92,7 +92,7 @@ export class DOUser {
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}
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public set_trophyNew(record: TrophyRecord, isNew: boolean): void {
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if (record.isNew != isNew) {
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if (record.isNew !== isNew) {
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record.isNew = isNew
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StorageManager.getInstance().onUserChanged()
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}
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@@ -131,7 +131,7 @@ export class LevelManager {
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// 检查关卡配置
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this.levelMap.forEach((list, key) => {
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for (let i = 0; i < list.length; i++) {
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if (list[i].length != 81) {
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if (list[i].length !== 81) {
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console.error("关卡配置有误>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>", key, i)
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}
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}
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@@ -130,7 +130,7 @@ export class Block extends Laya.Script {
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if (score > 0)
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G_ShowScoreTips(score.toString(), this.label_show.parent)
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} else {
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if (this.data.get_score() != 0)
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if (this.data.get_score() !== 0)
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this.data.set_score(0)
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}
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this.data.clean_notes()
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@@ -222,7 +222,7 @@ export class Stage extends Laya.Script {
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for (let i = 0; i < blocks.length; i++) {
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score += blocks[i].get_score()
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}
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if (this.score_current != score) { // 分数发生变化
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if (this.score_current !== score) { // 分数发生变化
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this.score_current = score
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this.score_step = Math.ceil((this.score_current - this.score_last) / 24)
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if (this.score_current > this.score_last)
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@@ -238,7 +238,7 @@ export class Stage extends Laya.Script {
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if (this.score_animation_wait_frame < 0)
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this.score_animation_wait_frame = 0
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if (this.score_animation_wait_frame <= 0) {
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if (this.score_current != this.score_last) {
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if (this.score_current !== this.score_last) {
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if (this.score_current > this.score_last) {
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this.score_last += this.score_step
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if (this.score_last > this.score_current)
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@@ -286,7 +286,7 @@ export class Stage extends Laya.Script {
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if (animated) { // 填数状态播放闪动效果
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for (var i = 0; i < relateds.length; i++) { // 相关且数字相同
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if (relateds[i].getData().get_show() === block.getData().get_show()) { // 播放变红动效
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if (relateds[i].getData().get_index() != block.getData().get_index()) {
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if (relateds[i].getData().get_index() !== block.getData().get_index()) {
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// relateds[i].setBlockColor(config.BLOCK_COLOR.WHITE)
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relateds[i].setBlockColor(config.BLOCK_COLOR.RED, 0.4, true, config.BLOCK_COLOR.GREY, 1)
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}
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@@ -295,7 +295,7 @@ export class Stage extends Laya.Script {
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} else {
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for (var i = 0; i < relateds.length; i++) { // 相关且数字相同
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if (relateds[i].getData().get_show() === block.getData().get_show()) { // 直接变红
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if (relateds[i].getData().get_index() != block.getData().get_index()) {
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if (relateds[i].getData().get_index() !== block.getData().get_index()) {
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relateds[i].setBlockColor(config.BLOCK_COLOR.RED, 0.4)
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}
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}
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@@ -355,7 +355,7 @@ export class Stage extends Laya.Script {
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}
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onClickNote(evt: Laya.Event): void {
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if (evt != null) {
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if (evt !== null) {
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this.data.set_note_open(!this.data.get_note_open())
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}
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this.btn_note_normal.visible = this.data.get_note_open() === false
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@@ -428,7 +428,7 @@ export class Stage extends Laya.Script {
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} else {
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for (var i = 0; i < relateds.length; i++) {
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const obj = relateds[i]
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if (obj.getData().get_show() === showNumber && obj.getData().get_index() != this.selectedBlock.getData().get_index()) {
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if (obj.getData().get_show() === showNumber && obj.getData().get_index() !== this.selectedBlock.getData().get_index()) {
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obj.setFadeAnimation()
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}
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}
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@@ -87,7 +87,7 @@ export class TopBar extends Laya.Script {
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obj.on(Laya.Event.CLICK, this, (evt: Laya.Event) => {
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const common = evt.target.getComponent(CommonData)
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const difficulty = Laya.LocalStorage.getItem("difficulty")
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if (common.strValue != difficulty) {
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if (common.strValue !== difficulty) {
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if (Laya.LocalStorage.getItem("showToggle") === "true") {
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const title = "Start New Game"
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const content = "Current game progress will be lost"
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