Files
sudoku/src/views/Stage.ts
2025-06-13 16:26:18 +08:00

642 lines
22 KiB
TypeScript

import type { DOStage } from "../models/DOStage"
import { config } from "../constants/config"
import { G_getMonthInfo } from "../models/DCManager"
import { EVENT_TYPES, EventManager } from "../models/EventManager"
import { StorageManager } from "../models/StorageManager"
import { UIManager } from "../models/UIManager"
import { Utility_CalculateScore, Utility_ConvertSecondToString } from "../utils/utility"
import { Block } from "./Block"
import { Candy } from "./Candy"
const { regClass, property } = Laya
@regClass()
export class Stage extends Laya.Script {
declare owner: Laya.Box
@property(Laya.Box)
public btn_back: Laya.Box
@property(Laya.Box)
public btn_new: Laya.Box
@property(Laya.Box)
public btn_pause: Laya.Box
@property(Laya.Box)
public obj_mask: Laya.Box
@property(Laya.Label)
public label_score: Laya.Label
private score_last: number
private score_current: number
private score_step: number
private score_animation_wait_frame = 0
@property(Laya.Label)
public label_mistake: Laya.Label
@property(Laya.Label)
public label_name: Laya.Label
@property(Laya.Label)
public label_time: Laya.Label
@property(Laya.Box)
public obj_blocks: Laya.Box
@property(Laya.Box)
public obj_pos: Laya.Box
private blocks: Array<Block> = []
@property(Laya.Box)
public obj_candys: Laya.Box
private candys: Array<Candy> = []
@property(Laya.Button)
public btn_undo: Laya.Button
@property(Laya.Button)
public btn_erase: Laya.Button
@property(Laya.Button)
public btn_note: Laya.Button
private btn_note_normal: Laya.Box
private btn_note_checked: Laya.Box
private label_note: Laya.Label
@property(Laya.Button)
public btn_hint: Laya.Button
private btn_hint_normal: Laya.Box
private btn_hint_ad: Laya.Box
private btn_hint_label: Laya.Label
private data: DOStage
private selectedBlock: Block
private paused: boolean
private isShowPauseUI: boolean
private static _instance: Stage
onAwake(): void {
Stage._instance = this
this.btn_back.on(Laya.Event.CLICK, this, () => {
if (this.data.get_stageType() === config.STAGE_TYPE.MAIN) {
UIManager.getInstance().loadHomeUI()
UIManager.getInstance().closeStageUI()
} else {
UIManager.getInstance().loadDCUI()
UIManager.getInstance().closeStageUI()
}
})
if (this.btn_new) {
this.btn_new.on(Laya.Event.CLICK, this, () => {
const user = StorageManager.getInstance().getUser()
user.update_progress(this.data.get_difficulty(), this.data.get_stageIndex() + 1)// 主线关卡更新难度进度
StorageManager.getInstance().newStage(config.DEFAULT_STAGE_ID, config.STAGE_TYPE.MAIN, this.data.get_difficulty(), this.data.get_difficulty())
UIManager.getInstance().loadStageUI(config.DEFAULT_STAGE_ID)
})
}
this.btn_pause.on(Laya.Event.CLICK, this, () => {
UIManager.getInstance().loadGamePauseUI(this.data)
})
let XGroup = 0
let YGroup = 0
for (let i = 0; i < this.obj_blocks.numChildren; i++) {
YGroup = i
const ibox = this.obj_blocks.getChildAt(i)
const pos_ibox = this.obj_pos.getChildAt(i)
for (let j = 0; j < ibox.numChildren; j++) {
XGroup = j
const jbox = ibox.getChildAt(j)
const VBox = jbox.getChildByName("VBox")
const pos_jbox = pos_ibox.getChildAt(j)
const pos_VBox = pos_jbox.getChildByName("VBox")
for (let k = 0; k < VBox.numChildren; k++) {
const kbox = VBox.getChildAt(k)
const pos_kbox = pos_VBox.getChildAt(k)
for (let l = 0; l < kbox.numChildren; l++) {
const block = kbox.getChildAt(l).getComponent(Block)
const XIndex = j * 3 + l
const YIndex = i * 3 + k
block.onInit(XIndex, YIndex, XGroup, YGroup, pos_kbox.getChildAt(l) as Laya.Box, this, this.onClickBlock)
this.blocks[XIndex + YIndex * 9] = block
}
}
}
}
for (let i = 0; i < this.obj_candys.numChildren; i++) {
const hbox = this.obj_candys.getChildAt(i)
for (let j = 0; j < hbox.numChildren; j++) {
const candy = hbox.getChildAt(j).getComponent(Candy)
this.candys.push(candy)
candy.onInit(this)
}
}
this.btn_undo.on(Laya.Event.CLICK, this, this.onClickUndo)
this.btn_erase.on(Laya.Event.CLICK, this, this.onClickErase)
this.btn_note.on(Laya.Event.CLICK, this, this.onClickNote)
this.btn_note_normal = this.btn_note.getChildByName("normal") as Laya.Box
this.btn_note_checked = this.btn_note.getChildByName("checked") as Laya.Box
this.label_note = this.btn_note.getChildByName("label") as Laya.Label
this.btn_hint.on(Laya.Event.CLICK, this, this.onClickHint)
this.btn_hint_normal = this.btn_hint.getChildByName("Image").getChildByName("normal") as Laya.Box
this.btn_hint_ad = this.btn_hint.getChildByName("Image").getChildByName("ad") as Laya.Box
this.btn_hint_label = this.btn_hint.getChildByName("Image").getChildByName("normal").getChildByName("label") as Laya.Label
// 失去舞台焦点(切出游戏)的处理
Laya.stage.on(Laya.Event.BLUR, this, () => {
if (!Stage._instance.isShowPauseUI) {
Stage._instance.onUpdatePaused(true)
}
})
// 获得舞台焦点(切回游戏)的处理
Laya.stage.on(Laya.Event.FOCUS, this, () => {
if (!Stage._instance.isShowPauseUI) {
Stage._instance.onUpdatePaused(false)
}
})
// Laya.stage.on(Laya.Event.FOCUS_CHANGE, this, (evt: Laya.Event) => {
// console.log(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>FOCUS_CHANGE", evt, Laya.stage.isFocused)
// Stage.EventUpdatePause(!Laya.stage.isFocused)
// })
EventManager.getInstance().RegisterEvent(EVENT_TYPES.NOT_UPDATE_MISTAKE, Stage.EventUpdateMistake)
EventManager.getInstance().RegisterEvent(EVENT_TYPES.NOT_UPDATE_PAUSE, Stage.EventUpdatePause)
}
onDestroy(): void {
EventManager.getInstance().UnregisterEvent(EVENT_TYPES.NOT_UPDATE_MISTAKE, Stage.EventUpdateMistake)
EventManager.getInstance().UnregisterEvent(EVENT_TYPES.NOT_UPDATE_PAUSE, Stage.EventUpdatePause)
}
public static EventUpdateMistake(): void {
if (Stage._instance) {
Stage._instance.onUpdateMistake()
}
}
public static EventUpdatePause(arg: any): void {
if (Stage._instance) {
Stage._instance.isShowPauseUI = arg
Stage._instance.onUpdatePaused(arg)
}
}
public onUpdatePaused(paused: boolean): void {
this.paused = paused
Stage._instance.obj_mask.visible = paused
for (let i = 0; i < Stage._instance.blocks.length; i++) {
Stage._instance.blocks[i].setPaused(paused)
}
}
public onLoadStage(doStage: DOStage): void {
this.data = doStage
this.paused = false
this.isShowPauseUI = false
this.obj_mask.visible = false
if (config.H_SCREEN) {
this.btn_back.visible = this.data.get_stageType() === config.STAGE_TYPE.DC
this.btn_new.visible = this.data.get_stageType() === config.STAGE_TYPE.MAIN
}
this.score_last = 0
this.score_current = 0
this.onUpdateScore()
this.score_last = this.score_current
this.label_score.text = `Score: ${this.score_last}`
this.label_name.text = this.data.get_stageName()
if (this.data.get_stageType() === config.STAGE_TYPE.MAIN && config.H_SCREEN)
this.label_name.text = ""
this.onUpdateMistake()
this.label_time.text = Utility_ConvertSecondToString(this.data.get_duration())
Laya.timer.clearAll(this)
Laya.timer.loop(1000, this, () => {
if (this.paused) {
return
}
let last = this.data.get_duration()
last++
this.data.set_duration(last)
this.label_time.text = Utility_ConvertSecondToString(last)
})
const blocks = doStage.get_blocks()
for (let i = 0; i < blocks.length; i++) {
const doBlock = blocks[i]
const block = this.blocks[i]
block.setBlockColor(config.BLOCK_COLOR.WHITE)
block.setBlock(doBlock)
block.setTipsBgColor(false)
block.setSelected(false)
block.setPaused(false)
}
this.onUpdateCandys()
this.onClickNote(null)
this.onUpdateHintStatus()
this.selectedBlock = this.blocks[this.data.get_select_index()]
this.onApplyBlock(this.selectedBlock)
}
onUpdateScore(): void {
let score = 0
const blocks = this.data.get_blocks()
for (let i = 0; i < blocks.length; i++) {
score += blocks[i].get_score()
}
if (this.score_current !== score) { // 分数发生变化
this.score_current = score
this.score_step = Math.ceil((this.score_current - this.score_last) / 24)
if (this.score_current > this.score_last)
this.score_animation_wait_frame = 36
else
this.score_animation_wait_frame = 0
this.data.set_score(score)
}
}
onLateUpdate(): void {
this.score_animation_wait_frame--
if (this.score_animation_wait_frame < 0)
this.score_animation_wait_frame = 0
if (this.score_animation_wait_frame <= 0) {
if (this.score_current !== this.score_last) {
if (this.score_current > this.score_last) {
this.score_last += this.score_step
if (this.score_last > this.score_current)
this.score_last = this.score_current
this.label_score.text = `Score: ${this.score_last}`
} else {
this.label_score.text = `Score: ${this.score_current}`
this.score_last = this.score_current
}
}
}
}
onUpdateMistake(): void {
this.label_mistake.text = `Mistakes: ${this.data.get_mistake()} / ${config.MISTAKE_MAX}`
}
onSetBlock(block: Block, animated: boolean = false): void {
// 全部格子还原
for (let i = 0; i < this.blocks.length; i++) {
this.blocks[i].setBlockColor(config.BLOCK_COLOR.WHITE)
this.blocks[i].setTipsBgColor(false)
}
// 相关格子置灰
const relateds = this.findRelatedBlocks(block)
for (let i = 0; i < relateds.length; i++)
relateds[i].setBlockColor(config.BLOCK_COLOR.GREY)
// 选中空白格子
if (block.getData().get_show() <= 0) {
block.setBlockColor(config.BLOCK_COLOR.BLUE)
} else {
const sameNumbers = this.findSameNumberBlocks(block)// 相同数字的格子
for (let i = 0; i < sameNumbers.length; i++) {
sameNumbers[i].setBlockColor(config.BLOCK_COLOR.BLUE, 0.4)
}
const sameNotes = this.findSameNoteBlocks(block)// 相同数字的铅笔格子
for (let i = 0; i < sameNotes.length; i++) {
sameNotes[i].setTipsBgColor(true, block.getData().get_show(), config.BLOCK_COLOR.BLUE, 0.4)
}
// 正确
if (block.getData().get_checked()) {
block.setBlockColor(config.BLOCK_COLOR.BLUE)
} else { // 错误
if (animated) { // 填数状态播放闪动效果
for (let i = 0; i < relateds.length; i++) { // 相关且数字相同
if (relateds[i].getData().get_show() === block.getData().get_show()) { // 播放变红动效
if (relateds[i].getData().get_index() !== block.getData().get_index()) {
// relateds[i].setBlockColor(config.BLOCK_COLOR.WHITE)
relateds[i].setBlockColor(config.BLOCK_COLOR.RED, 0.4, true, config.BLOCK_COLOR.GREY, 1)
}
}
}
} else {
for (let i = 0; i < relateds.length; i++) { // 相关且数字相同
if (relateds[i].getData().get_show() === block.getData().get_show()) { // 直接变红
if (relateds[i].getData().get_index() !== block.getData().get_index()) {
relateds[i].setBlockColor(config.BLOCK_COLOR.RED, 0.4)
}
}
}
}
block.setBlockColor(config.BLOCK_COLOR.RED)
}
}
}
onApplyBlock(block: Block): void {
this.selectedBlock.setSelected(false)
this.selectedBlock = block
this.selectedBlock.setSelected(true)
this.onSetBlock(this.selectedBlock)
this.data.set_select_index(this.selectedBlock.getData().get_index())
for (let i = 0; i < this.candys.length; i++) {
this.candys[i].setAvailableStatus(this.selectedBlock.getData().get_checked() === false)
}
}
onClickBlock(evt: Laya.Event): void {
const block = evt.target.getComponent(Block)
this.onApplyBlock(block)
}
onClickUndo(): void {
const undo = this.data.pop_undo()
if (undo) {
// console.log("onClickUndo>>>>", JSON.stringify(undo))
this.selectedBlock = this.blocks[undo.index]
this.onApplyBlock(this.selectedBlock)
if (undo.notes && undo.notes.length > 0) {
this.selectedBlock.setNotes(undo.notes)
} else {
this.selectedBlock.setShowNumber(undo.show, 0)
}
this.onUpdateScore()
const undos = this.data.get_undos()
if (undos.length > 0) {
const last = undos[undos.length - 1]
this.selectedBlock = this.blocks[last.index]
this.onApplyBlock(this.selectedBlock)
}
this.onSetBlock(this.selectedBlock)
this.onUpdateCandys()
}
}
onClickErase(): void {
if (this.selectedBlock.getData().get_checked() === false) { // 未完成且有数字或者笔记才可以使用橡皮
const show = this.selectedBlock.getData().get_show()
const notes = this.selectedBlock.getData().get_notes()
if (show > 0 || notes.length > 0) {
this.data.add_undo(this.selectedBlock.getData().get_index(), show, notes)
this.selectedBlock.setShowNumber(0, 0)
this.onUpdateScore()
this.onSetBlock(this.selectedBlock)
}
}
}
onClickNote(evt: Laya.Event): void {
if (evt !== null) {
this.data.set_note_open(!this.data.get_note_open())
}
this.btn_note_normal.visible = this.data.get_note_open() === false
this.btn_note_checked.visible = this.data.get_note_open()
this.label_note.color = this.data.get_note_open() ? "#1d5cdc" : "#545962"
for (let i = 0; i < this.candys.length; i++) {
this.candys[i].setNoteStatus(this.data.get_note_open())
}
}
onClickHint(): void {
const hint = this.data.get_hint()
if (hint > 0) {
if (this.selectedBlock.getData().get_checked() === false) { // 当前选中的格子没有完成
const correct = this.selectedBlock.getData().get_correct()
this.onApplyCandy(correct, true)
this.data.set_hint(hint - 1)
this.onUpdateHintStatus()
} else {
const list: Array<Block> = []
for (let i = 0; i < this.blocks.length; i++) {
const block = this.blocks[i]
if (block.getData().get_checked() === false)
list.push(block)
}
if (list.length > 0) {
const random = Math.random()
let index = Math.round(random * list.length)
if (index >= list.length)
index = list.length - 1
const block = list[index]
this.onApplyBlock(block)
const correct = block.getData().get_correct()
this.onApplyCandy(correct, true)
this.data.set_hint(hint - 1)
this.onUpdateHintStatus()
}
}
} else {
// 这里播放广告 现在每个广告每次点击+9
this.data.set_hint(9)
this.onUpdateHintStatus()
}
}
onUpdateHintStatus(): void {
const hint = this.data.get_hint()
this.btn_hint_normal.visible = hint > 0
this.btn_hint_ad.visible = hint <= 0
this.btn_hint_label.text = hint.toString()
}
public onApplyCandy(showNumber: number, hint: boolean): void {
const show = this.selectedBlock.getData().get_show()
const notes = this.selectedBlock.getData().get_notes()
if (this.selectedBlock.getData().get_checked() === false) {
if (this.data.get_note_open() && hint === false) {
const relateds = this.findRelatedBlocks(this.selectedBlock)
let find = false
for (let i = 0; i < relateds.length; i++) {
if (relateds[i].getData().get_show() === showNumber) {
find = true
break
}
}
if (find === false) {
this.data.add_undo(this.selectedBlock.getData().get_index(), show, notes)
this.selectedBlock.addNoteNumber(showNumber)
this.onSetBlock(this.selectedBlock)
} else {
for (let i = 0; i < relateds.length; i++) {
const obj = relateds[i]
if (obj.getData().get_show() === showNumber && obj.getData().get_index() !== this.selectedBlock.getData().get_index()) {
obj.setFadeAnimation()
}
}
}
} else {
this.data.add_undo(this.selectedBlock.getData().get_index(), show, notes)
if (this.selectedBlock.getData().get_show() === showNumber) {
this.selectedBlock.setShowNumber(0, 0)
this.onSetBlock(this.selectedBlock)
} else {
let blockScore = 0
if (hint === false) {
const duration = this.data.get_duration() - this.data.get_last_hit_time()
blockScore = Utility_CalculateScore(this.data.get_difficulty(), duration)
}
const b = this.selectedBlock.setShowNumber(showNumber, blockScore)
this.onUpdateScore()
this.onSetBlock(this.selectedBlock, true)
if (b) {
this.data.set_last_hit_time(this.data.get_duration())
const user = StorageManager.getInstance().getUser()
let all = 0
let finished = 0
const blocks = this.data.get_blocks()
for (let i = 0; i < blocks.length; i++) {
if (blocks[i].get_preset() === false) {
all++
if (blocks[i].get_checked()) {
finished++
}
}
}
const progress = finished / all
user.update_stage_done(this.data.get_stageID(), progress)// 更新关卡完成进度
if (this.getIsComplete()) {
console.log("完成关卡", finished, all, progress)
this.paused = true
if (this.data.get_stageType() === config.STAGE_TYPE.MAIN) { // 主线关卡更新难度进度
user.update_progress(this.data.get_difficulty(), this.data.get_stageIndex() + 1)
UIManager.getInstance().loadGameDoneUI(true, this.data)
} else if (this.data.get_stageType() === config.STAGE_TYPE.DC) { // dc
if (progress >= 1) { // 完成每日挑战关卡检查是否或者当月奖杯
const stageID = this.data.get_stageID()
const list = stageID.split("-")
const nowYear = Number(list[0])
const nowMonth = Number(list[1])
const day = Number(list[2])
const doneCount = user.get_doneCountByDate(nowYear, nowMonth)
let dayCount = 0
const info = G_getMonthInfo(nowYear, nowMonth)
if (info)
dayCount = info.dayCount
console.log("dc完成信息>>>>>>>>>>>>>>>", nowYear, nowMonth, doneCount, dayCount)
if (doneCount >= dayCount) { // 当月每日挑战全部完成
user.add_trophy_record(nowYear, nowMonth, day)
} else {
this.rewardTrophyInDebug()
}
}
UIManager.getInstance().loadGameDoneUI(false, this.data)
}
}
} else { // 失败
this.data.set_mistake(this.data.get_mistake() + 1)
this.onUpdateMistake()
if (this.data.get_mistake() >= config.MISTAKE_MAX) {
console.log("关卡失败")
this.paused = true
UIManager.getInstance().loadGameOverUI(this.data)
}
}
}
this.onUpdateCandys()
}
}
}
onKeyUp(evt: Laya.Event): void {
const n = Number(evt.key)
if (n && n > 0) {
this.onApplyCandy(n, false)
}
}
onUpdateCandys(): void {
const list: Map<number, number> = new Map()
for (let i = 1; i <= 9; i++)
list.set(i, 0)
for (let i = 0; i < this.blocks.length; i++) {
const block = this.blocks[i]
if (block.getData().get_checked() === false) {
const correct = block.getData().get_correct()
list.set(correct, list.get(correct) + 1)
}
}
for (let i = 0; i < this.candys.length; i++) {
const candy = this.candys[i]
const show = i + 1
const left = list.get(show)
candy.setCandy(show, left)
}
}
findRelatedBlocks(obj: Block): Array<Block> {
const list: Array<Block> = []
for (let i = 0; i < this.blocks.length; i++) {
const block = this.blocks[i]
if (block.XIndex === obj.XIndex)
list.push(block)
else if (block.YIndex === obj.YIndex)
list.push(block)
else if (block.XGroup === obj.XGroup && block.YGroup === obj.YGroup)
list.push(block)
}
return list
}
findSameNumberBlocks(obj: Block): Array<Block> {
const list: Array<Block> = []
for (let i = 0; i < this.blocks.length; i++) {
const block = this.blocks[i]
if (block.getData().get_show() === obj.getData().get_show())
list.push(block)
}
return list
}
findSameNoteBlocks(obj: Block): Array<Block> {
const list: Array<Block> = []
for (let i = 0; i < this.blocks.length; i++) {
const block = this.blocks[i]
const note_numbers = block.getData().get_notes()
const find = note_numbers.indexOf(obj.getData().get_show())
if (find >= 0)
list.push(block)
}
return list
}
getIsComplete(): boolean {
let b = true
for (let i = 1; i < this.blocks.length; i++) {
const block = this.blocks[i]
if (block.getData().get_checked() === false) {
b = false
break
}
}
return b
}
rewardTrophyInDebug(): void {
console.log("测试模式非本月10号通关之后即可获得奖杯", config.DEBUG)
if (config.DEBUG) {
const stageID = this.data.get_stageID()
const list = stageID.split("-")
const year = Number(list[0])
const month = Number(list[1])
const day = Number(list[2])
if (day === 10) {
const now = new Date()
const nowYear = now.getFullYear()
const nowMonth = now.getMonth() + 1
if (year !== nowYear || month !== nowMonth) {
const user = StorageManager.getInstance().getUser()
user.add_trophy_record(year, month, day)
}
}
}
}
}